Nintendo partners with organizations in USA and Canada to boost digital literacy from an early age

Nintendo and the Institute of Play launched a programme to provide elementary classrooms in the US with Nintendo Labo kits to train children in basic principles of science, technology, engineering, art and mathematics. The programme will support close to 2,000 students aged 8 to 11, to improve their creativity and critical thinking skills. This is yet another example of organizations adapting toys to prepare children for their future careers by becoming proficient in STEM skills.

Nintendo Labo kits include tools for children to build different types of toys, with which they can then plan. In order to do this, children use a software called Toy-Con Garage, which can be used to teach the basic principles of programming.

Currently, Nintendo and the Institute of Play are conducting pilot programmes in multiple schools from the New York area, and developing a teacher guide to show educators how to leverage these devices to improve children’s STEM skills. The guide will be released for free to anyone who wants to use it in their classrooms or homes.

A similar programme is currently taking place in Canada, where Actua and Nintendo are partnering to inspire youth to become innovators through hands-on digital literacy experiences.